Bushiroad have, on the whole, done quite well with the release of these cards - being introduced in the 2016 Fighter's Collection means everyone gets one, and being at RR to boot makes most of them easy to get hold of even on a budget. The first wave of G guardians are generally well balanced - a few are somewhat sub-par, but interestingly these tend to be in some of the otherwise stronger clans. However, I'm not going to look at those today, because one clan has already had multiple G guardians whilst the rest only had one.
Cray Elemental.
Much like with the G units previously, the introduction of G guardians came with a set of 'generic' Cray Elementals, giving everyone some options in what defences they have in their G zones - and for Touken Ranbu, who didn't get into the Fighter's Collection, G guardians they can use. In the first of a potential series, here's a study on everyone's guardians.
Light Element, Agleam
There's even a waifu G guardian |
Dark Element, Dizmel
The End's worst nightmare |
For some clans, however, it can be vital. If you have key rear-guards you need to keep alive, Dizmel's protection can be vital. Aqua Force and Nova Grapper often rely on key rear-guards to allow for their extra attacks, and by preventing them from coming under attack or being hit by retirement during the battle phase can make the difference between your next turn being the big push you need to win or a minor push to try and prevent yourself falling behind.
Even for more vanguard-centric decks, or clans with superior call options, where the rear-guards aren't individually as significant Dizmel still has value - more specifically against two cards for the same reason. Both Dragonic Overlord the End and Commander Laurel have skills which allow the vanguard to restand if it hits, and a common strategy with both is to target a rear-guard with the first attack. With most modern perfect guards unable to protect them, they're often hard to guard - an Overlord in legion is hard enough, a fully powered up Dimension Police G unit almost impossible - and can net an easy restand and resultant massive increase in hand size. Dizmel answers this in a single card, simply by preventing the attack target from being hit and thus not allowing the restand effects to activate, and thus provides a way for decks which rely on the newer sentinels to counter these plays.
Metal Element, Scryew
Screyw Diablo, I have a G guardian |
There's another benefit to these cards, and that is their status as Cray Elementals. Some of the main deck Cray Elemental cards require face-up Cray Elementals in the G zone, and any of these can deliver that. The major one would be Earth Elemental, Pokkur, who can unlock cards on call and give rear-guard reliant decks a way to combat Link Joker - especially useful for Granblue and Angel Feather, who's ability to swap rear-guards in and out of their toolboxes allows them to search out and then consistently re-use a single copy. The second card to note is Rain Elemental, Tear, who can counter charge for each Cray Elemental face-up. Noteworthy if you don't use your clan's own G guardians, as once you go through most of your G guardians you'll end up being able to refresh your counter blasts almost entirely in one go. Finally, there's Air Elemental, Fwarlun, who's mostly been ignored as it's skill - a 1000 power boost for each face up elemental - wouldn't do a whole lot with an 8 card G zone where maybe one card wasn't from the deck's clan. Given a wide spread of elemental G guardians and the space to tech some of the Cray Elemental strides, and it has potential use if you have need of a big booster.
So there we have it. The G guardians that anyone can use. With each clan having a 20000 shield clan-exclusive card, you should have plenty of options even before your clan receives it's second G guardian.
No comments:
Post a Comment