The new clan booster introduced the Wave keyword for Aqua Force, which is a more concise form of the existing mechanic of counting the number of battles. Besides being easier to say, it makes it easier to see at a glance which units need which attacks to activate, and a couple of cards also interact with the wave mechanic itself, but we'll get to those later.
Girl's can't be ripples. Apparently. |
As to the enablers themselves, we'll start with the generic cards, and picking up where part 2 left off Couple Dagger Sailor was reprinted, although not given an errata with wave. Given how rare these were in set 2, being in only 1 in 7 boxes, this is a reasonable reprint, though the amount of enablers now available make her less than essential for a lot of decks.
That doesn't sound ri- and he's gone. |
Wish she'd refrained from needing legion. |
So, in short, he's in charge. |
Thavas' new starter, Kelpie Rider, Mitros, might not seem to generate extra attacks at first glance. When a Thavas vanguard attacks at wave 3 or more, Mitros' GB1 allows him to move to the soul to call a Thavas from the deck, and then return that Thavas to the hand at the end of the turn. Since the new Thavas can come in standing it gives one
Unless it's before about 1500 AD. |
Thavas also gained a GB1 grade 2 in Battle Siren, Adelaide, who on-call can counter-blast 1 and soul-blast 1 to gain 2000 power and the ability to restand after it first attacks the vanguard for that turn. Two attacks which under normal conditions should hit help ensure that the higher wave counts can be met, acting as a Magnum Assault without the need to be boosted. Like Magnum, Adelaide can also be powered up by triggers or the effects of other units to double-up on those bonuses. Unfortunately she only gets to restand the turn she's played, but she's still a 9000 power grade 2, and can intercepy herself away for another unit once she's finished.
Maybe from you. For this turn. |
He needs a more dramatic entrance. |
And so we reach the end of another wave of support. Different clans are differentiating further in the cards they use, but in terms of generic enablers Tidal and Magnum still rule, with Couple Dagger for those who want swapping. With no further support announced, I'm not going to make any promises on part 4, but hopefully I'll have some articles on another clan some time.
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